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This topic contains 11 replies, has 4 voices, and was last updated by  Maxime 1 year, 7 months ago.

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  • #4719

    johncgaiser
    Member

    Very interested in the preset creation using custom 3ds files workflow.

    Project coming up!
    Thanks 🙂
    #4963

    Maxime
    Participant

    Yes all data can be update in folder ! You are the first one who explore that, eager to see it !

    #4964

    johncgaiser
    Member

    I dropped my 3ds files in data/3d/ but do not know how to create a preset to import my 3ds files. Or are you saying to overwrite default 3ds files?

    #4965

    johncgaiser
    Member

    Yep… I overwrote the cross file and it worked. I need to scale my file down.

    Any advice in creating costom presets?

    #4966

    Maxime
    Participant

    It’s not a official way for import files, but with overwrite you can. 

    3DS files are create with SketchUp with very low polygon res and a small scale, to be light.
    #4967

    skulpture
    Member

    Interesting – will look into this.

    So in theory I could drop a corporate logo/artist logo in here and it will show up?
    #4968

    Maxime
    Participant

    Logo only as 3DS file.

    #4969

    Maxime
    Participant

    Here is a Sketchup file.

    You can edit them and export 3ds files + jpg textures.
    3ds filename must overwrite an existing 3ds file (for the moment) in your data/3d/ folder.
    #4970

    johncgaiser
    Member

    Useful! Thanks 🙂

    #4971

    broni04
    Member

    This sounds very interesting, ceratainly for logo’s. Can you make a how to tutorial?

    Thanks!
    #4972

    Maxime
    Participant

    Hy Broni ! 

    For the moment, this a hack, and it’s not a perfect way to insert logo. 
    But you can try to insert your own model, just make a clone of your app, so you don’t take any risks 🙂
    #4973

    Maxime
    Participant

    A new sketchup Model is available here…

    Capture d’écran 2018-02-08 à 14.48.49

    Wanna hack a 3D model ?
    1. Use Sketch’Up or other software and create your 3D files. 
    2. Export as 3DS file. 
    3. Open Bazik Data folder, data/3d/
    4. Rename your model (example cross.3ds) and replaces the existing model.
    5. Try it in Bazik !
    Tips :
    – Make a copy of Bazik so you can try without lost something.
    – You don’t have to relaunch Bazik, simply relaunch the preset.
    – My model length is approximately 50cm in Sketch’Up. Try yours with different scale.
    Share your creation !
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